


Fluid Interaction – simple cheap ripple solver moving with character, optimized to an absolute minimum.Fluid surface rendering – caustics, wetness, underwater, waterline, advected foam, advected waves, blending with the ocean, dynamic audio detection.Realtime shallow water simulation – fluid data modifiers, wave generator, and extendable interface.To connect with other UDS users and discuss the product with them, you can join the official Discord server here:įor full documentation, see the included readme, in the Blueprints folder. You can see the history of updates released, and read the full list of changes here:

To contact me for support or with any question about the product, email me reply to new emails every weekday morning, so typically you can expect a response within one business day. For a look at the older versions, see the old product videos here: 4.24 to 4.25 and 4.8 to 4.23 Please refer to the image above labelled Features by Version for the major points of what is included in older versions.

A full weather system is included, Ultra Dynamic Weather, which adds rain, snow, lightning, and more to your scene in seconds.Choose from volumetric 3D clouds, 2D dynamic clouds, static clouds, and even volumetric auroras.Animate a day/night cycle with a single click.Adjust cloud coverage from a clear sky to overcast.A built in lighting solution with sun, moon and sky lighting all synced with the sky.Fully dynamic, with customizable clouds, moon and stars.Set a single Time of Day variable and have every aspect of the sky update along with it, making changing the time your scene takes place a one step process.Ultra Dynamic Sky is a sky system designed to be more dynamic and natural than most sky solutions, offer a great degree of flexibility and customization options, with an interface designed for speed and simplicity.
